Contents • • • • • • • • • Yuna is the female lead, and the majority of the game follows her and her guardian's journey from Besaid to Zanarkand Ruins in order to summon the final Aeon. Background [ ] 10 Years before Final Fantasy X starts, Yuna's father (Braska), along with father (Jecht) and defeated Sin temporarily with the final summoning, resulting in a Calm that has caused Yuna to be somewhat famous throughout Spira. Now 17, she leaves her island home of Besaid (although born in Bevelle, Auron and brought her to Besaid at a promise to her father) to follow in her father's footsteps. Yuna's pilgrimage leads her through all of Yevon's major temples (and potentially some extra ones) where she must pray to the Fayth to receive Aeons to help the party through their difficult journey. Basic Fighting Style [ ] Yuna is the most unique character, as she is the only one able to summon. Until you reach the end of her Sphere Grid, Yuna is a purely defensive character, learning only protective and regenerative white magic spells. Her low strength means that the only way for her to launch a useful offence is by summoning an Aeon.
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Yuna's stats are generally on par with throughout the game, with poor offense and defense and low HP. Both characters make up for this with a high amount of MP, and good Magic and Magic Defense. Although Yuna cannot quite match Lulu's excellent Magic Defense, her other stats are generally higher, most notably the considerably higher magic stat.
![Yuna Yuna](http://www.bar2ayunie.com/images/Final_Fantasy/Final_Fantasy_X/Spheres/Expert_Sphere_Grid.gif)
As for other stats, Yuna has good Agility and Evasion, but slightly below average Accuracy. For the and, Yuna will be an essential part of the team. Her ability to summon not only allows for powerful attacks, but can also be used to block powerful attacks that would otherwise wipe the party out. Her high magic stat gives an excellent base for her to become a powerful attacker, and a tour around Auron, Tidus and routes on the sphere grid will both turn Yuna into a competent attacker, but also max out most of the Aeons' stats too. Lulu's grid is another good choice if one wants to make Yuna into a 'Sage' Character, as Yuna's utterly superior Magic stat renders Lulu obsolete once Yuna learns some Black Magic (Either through Black Magic Spheres or a well-placed Teleport Sphere). Although Yuna's overdrive is useful, better is the special ability on her Celestial weapon that allows more damage as Yuna's percentage MP is higher. Notable Skills [ ] The skills that Yuna gains on her initial route on the sphere grid are detailed below: • Cure - Basic healing spell that restores a small amount of health to one party member.
• Esuna - Removes most bad status effects. • Nul-Blaze - Nullifies one fire based attack, spell is cast on entire party. • Nul-Frost - Nullifies one ice based attack, spell is cast on entire party. • Nul-Tide - Nullifies one water based attack, spell is cast on entire party.
• Nul-Shock - Nullifies one thunder based attack, spell is cast on entire party. • Life - Revives a KO'd target with half HP • Pray - Healing technique that uses no MP, and restores a tiny amount of health to all active party members. • Cura - Second level healing spell that restores a medium amount of HP to one party member.
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• Shell - Halves the damage done from spells (including healing) on one party member. • Protect - Halves the damage done from physical attacks on one party member. • Reflect - Reflects spells (including healing) to the opposite battle side. • Dispel - Removes good status effects (and some bad status effects). • Curaga - Restores a large amount of health to one party member. • Regen - Positive status effect that causes one party member to regain a percentage of their total HP at the end of each turn. • Holy - Does a large amount of holy-based damage to one target.